2DGameEngineByRust/crates/engine/Cargo.toml
cc 83477a7f64 chore: 初始化项目骨架与学习开发计划
- 搭建 Cargo workspace:engine 库 + sandbox 可执行示例,构建/运行通过
- 加入分阶段学习开发计划(Markdown / CSV / xlsx)
- 配置 .gitignore、README、MIT 许可信息

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 20:32:35 +08:00

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[package]
name = "engine"
version = "0.0.1"
description = "一个从零手写的 2D 游戏引擎(学习用)"
edition.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
# 这是一个库 crate引擎的所有功能都在这里实现供 sandbox 或将来的游戏调用
[lib]
[dependencies]
# 现阶段无依赖。按 引擎学习开发计划 逐步添加,例如:
# winit = "0.30" # 阶段 2.B 窗口
# wgpu = "23" # 阶段 2.B GPU 渲染
# glam = "0.29" # 阶段 4.2 数学库