2026-06-18 20:13:18 +08:00
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import { useEffect, useState } from 'react'
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import { motion } from 'framer-motion'
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import { fadeUp, stagger } from './motion'
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import { useWeather } from '../hooks/useWeather'
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import { Greeting } from './start/Greeting'
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import { SearchBar } from './start/SearchBar'
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import { QuickLinks } from './start/QuickLinks'
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import { WeatherFx } from './start/WeatherFx'
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// 背景图:放 src/assets/startpage/ 下。按昼夜选 light / dark;
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// 缺这两张时回退到目录里排序第一张,再无则用渐变。说明见该目录 README。
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const bgFiles = import.meta.glob<string>('../assets/startpage/*.{jpg,jpeg,png,webp}', {
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eager: true,
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query: '?url',
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import: 'default',
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})
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function bgByName(name: string): string | undefined {
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return Object.entries(bgFiles).find(([p]) => p.toLowerCase().includes(`/${name}.`))?.[1]
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}
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const lightBg = bgByName('light')
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const darkBg = bgByName('dark')
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const anyBg = Object.entries(bgFiles)
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.sort(([a], [b]) => a.localeCompare(b))
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.map(([, url]) => url)[0]
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// 和风图标码中能区分昼夜的子集(晴/多云/阵雨)。其余码无昼夜之分。
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const NIGHT_ICONS = new Set(['150', '151', '152', '153', '350', '351', '456', '457'])
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const DAY_ICONS = new Set(['100', '101', '102', '103', '300', '301', '400', '401'])
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// 昼夜判断:图标码优先,判断不了的码用本地时间兜底(18:00–06:00 为夜)。
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function isNight(icon?: string): boolean {
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if (icon) {
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if (NIGHT_ICONS.has(icon)) return true
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if (DAY_ICONS.has(icon)) return false
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}
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const h = new Date().getHours()
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return h < 6 || h >= 18
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}
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// 动态效果类型:只做雨/雪两类,其余静态。
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function fxKind(icon?: string): 'rain' | 'snow' | 'none' {
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const n = icon ? Number.parseInt(icon, 10) : NaN
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if (Number.isNaN(n)) return 'none'
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if ((n >= 400 && n <= 499) || n === 901) return 'snow'
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if (n >= 300 && n <= 399) return 'rain'
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return 'none'
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}
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function isThunder(icon?: string): boolean {
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return icon ? ['302', '303', '304'].includes(icon) : false
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}
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2026-06-20 20:45:30 +08:00
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export function StartPage() {
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2026-06-18 20:13:18 +08:00
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const wx = useWeather()
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// 每分钟一拍,让昼夜随时间自动翻(即便天气没刷新)。
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const [, setTick] = useState(0)
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useEffect(() => {
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const id = setInterval(() => setTick((t) => t + 1), 60_000)
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return () => clearInterval(id)
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}, [])
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const icon = wx.data && wx.data.ok ? wx.data.icon : undefined
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// 开发预览(仅 DEV):?bg=light|dark 强制背景;?fx=rain|snow|thunder|none 强制动效。
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// 例:http://localhost:5173/?bg=dark&fx=snow
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const ov = import.meta.env.DEV ? new URLSearchParams(window.location.search) : null
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const ovBg = ov?.get('bg')
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const ovFx = ov?.get('fx')
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const night = ovBg ? ovBg === 'dark' : isNight(icon)
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const bg = (night ? darkBg : lightBg) ?? lightBg ?? darkBg ?? anyBg
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let kind = fxKind(icon)
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let thunder = isThunder(icon)
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if (ovFx === 'snow') {
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kind = 'snow'
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thunder = false
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} else if (ovFx === 'thunder') {
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kind = 'rain'
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thunder = true
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} else if (ovFx === 'rain') {
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kind = 'rain'
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thunder = false
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} else if (ovFx === 'none') {
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kind = 'none'
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thunder = false
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}
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return (
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<div className="relative min-h-svh w-full overflow-hidden">
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{/* 背景层:有图用图,无图回退渐变 */}
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{bg ? (
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<div
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className="absolute inset-0 -z-20 bg-cover bg-center"
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style={{ backgroundImage: `url(${bg})` }}
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/>
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) : (
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<div className="absolute inset-0 -z-20 bg-gradient-to-br from-[#243140] via-[#36475a] to-[#566578]" />
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)}
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{/* scrim:上下压暗,保证玻璃与文字在任意图片上都可读 */}
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<div className="absolute inset-0 -z-10 bg-gradient-to-b from-black/45 via-black/15 to-black/55" />
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{/* ▼▼ 半透明黑遮罩:整体压暗背景。调透明度改下面的 0.5(0=全透明,1=纯黑)▼▼ */}
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<div className="absolute inset-0 -z-10" style={{ backgroundColor: 'rgba(0, 0, 0, 0.5)' }} />
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{/* 天气动态层:雨/雪粒子(克制),位于遮罩之上、内容之下 */}
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<WeatherFx kind={kind} thunder={thunder} />
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<motion.main
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variants={stagger(0.15, 0.12)}
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initial="hidden"
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animate="show"
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className="relative z-10 mx-auto flex min-h-svh max-w-2xl flex-col items-center justify-center gap-9 px-6"
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>
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<motion.div variants={fadeUp} className="w-full">
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<Greeting wx={wx} />
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</motion.div>
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<motion.div variants={fadeUp} className="w-full">
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<SearchBar />
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</motion.div>
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<motion.div variants={fadeUp} className="w-full">
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<QuickLinks />
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</motion.div>
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</motion.main>
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</div>
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)
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}
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